Blog Class Final
It is of course undeniably true, today's youth are becoming more and more involved with technology in all aspects of their lives. Technology has even begun to make its regular appearance in classrooms everywhere. Luckily enough, Linworth seems to be at the top of its game in this aspect. Whenever I tell people about our 'Smartboards', they are really interested as to how they work. But that's not all, recently(as in like 3 days ago) Linworth received a new batch of computers, this will enable us to do so much more next year than what we were able to accomplish this year. Are there more ways to integrate technology into the classroom effectively? I think so. There has been a lot of buzz about Nintendo's new game consul, the Wii, and how it has changed the face of gaming forever. One of the newest and most talked about game is Wii Fit, a game that uses a balance board and four training modes to involve the gamer in physical activity. This is not the only game for the Wii that has physical exercise integrated into it. There is also the very popular game that comes with the Wii system, Wii Sports. This game has the player use the wii remote to play five different games, boxing, baseball, tennis, bowling, and golf. Now, people are skeptic about how much exercise someone can actually get playing these games. I myself have played all of the Wii sport games, and have spent time amusing myself by watching the six year old twins playing baseball against each other, animatedly swinging their arms around, with me yelling in the background, making sure they don't run into each other. Now you may ask, where am I going with all of this? Well my idea for a class involving technology is a physical education class. Linworth has already demonstrated interest in video games at our several game tournaments at some of the dances. With the smarboards, it is relatively easy to set up the games. Along with utilizing the Wii, workout videos would also be used, as well as "The Best You Can Be: A Teen's Guide To Fitness And Nutrition (Science of Health Youth and Well Being)" by Christopher Hovius, a good detailed book on common workouts and the special nutrition needed by teens. The book stresses the importance of sleep and a balanced diet, two of the biggest problems in teen health today. A great feature of Wii fit is that it enables the user to weigh themselves on the balance board and record their BMI and fitness level, as well as outside activities that would also be required for the class. A couple of smartboards would probably be needed for the class, as well as several Wiis and projectors. My main goal for people to learn in this class is to learn the basis of fitness, and how it can be fun without being boring or difficult.
Posted in: on Thursday, June 5, 2008 at at 12:25 PM 2 comments